Start your own game development company and replay the history of gaming in this business simulation game. Start your business in a garage in the 80s. Research new technologies and create best selling games. Hire and train staff. Move into bigger offices and unlock secret labs. Become the leader of the market and gain worldwide fans.
v1.4.2 29 Aug. 2013 - Fixed: In rare cases an interview event would occur just after a game is released, resulting in an error. - Fixed: Misc. typos. - Changed: Re-balanced Virtual Pet topic.
v1.4.1 22 Aug. 2013 - Fixed: When platform retires the information about how many games were sold are incorrect. - Fixed: Potential issue when calculating sales anomalies for games.
v1.4.0 20 Aug. 2013 - New: 'Game reports' mechanic allowing you to gain insights from released games. - New: 'Multi-Platform' development and engine option (mid-game unlock). - New: Development hints which were gained through game reports are shown in the UI. - New: Increased the importance of topic choice when judging development decisions. - New: Extended story and added/adjusted consoles. Normal game now runs for 35 years. - New: Allow editing game name in the release screen. - New: More random events. - New: More bailout options when game is almost ready. - New: Steam Cloud storage support and Steam achievements. - New: Zombie topic. - New: Completely new artwork for the second office. - New: Training options now show hints if used more than once. - New: Engine parts: Game tutorials and Better user experience (replaces previous controller parts). - New: Game window will now remember the window state (windowed/fullscreen). - Changed: Rebalanced all topics. - Changed: Rebalanced the Strategy genre.
Full changelog at http://www.greenheartgames.com/game-dev-tycoon-changelog/