Monogame and XNA use characters other than English to make an error, so using characters other than English requires special handling. This tool can be used for XML conversion of characters other than English, the user only need to use the character copied to the Conversion text box, click on the conversion can be generated for monogame and XNA Characterregions, replace the characterregions part of the Spritefont file can be. Then use the content in the project content catalog. MGCB generate XNB file to use!